Everyone plays on their own phone, in real time. One person starts a room, the rest scan a code. No downloads, no sign-ups, and nobody passing a single phone around the table.
Free · No install · 2–10 players · Any phone
Pick a game and get a four-letter room code. No account, no setup.
Or types the code. They're in — on their own phone, in their own language.
Cards, guesses and drinks sync instantly across every phone at the table.
Card classics and a few originals. Every one is built for a table of people who'd rather look at each other than at a screen.
Guess if the next card is higher or lower. Wrong guess? Drink!
Take turns revealing cells. Hit a mine? Drink!
Four rounds of guessing: red/black, higher/lower, inside/outside, guess the suit. Wrong guess? Drink!
Get as close to 10.5 as you can without going over. Beat the dealer or drink!
Bet sips, flip cards — lowest card drinks! Simple and brutal.
Choose your weapon! Losers drink. Draws mean nobody's safe.
Draw cards, follow the rules! Each card has a different challenge. 4th King ends the game!
Tap squares to score points. Hit a bomb and you drink! Pass to bank your points.
Cross the bridge of cards. Hit a face card? Drink and the bridge grows!
Guess the card value. Wrong? Drink the difference!
It's a website. It opens instantly on iPhone and Android, and there's nothing to delete tomorrow morning.
No passing one phone around. Private cards stay private, and nobody has to lean over.
No reaction-time mechanics anywhere. A slow phone on café wifi plays exactly as well as everyone else.
English, 繁體中文 and 简体中文 — each player picks their own, in the same room.
Yes, completely. No account, no payment, no ads.
No. It runs in your phone's browser — open the link and you're playing.
Two to ten, depending on the game. Each game shows its own range.
Absolutely. Every “drink” is just a point. Swap in water, or play it as a plain scoring game.
The game keeps going. Their turn is skipped automatically and they rejoin wherever the table has got to.