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Fuck the Dealer

Guess the value of a hidden card. You get a hint and a second try, and you drink the difference when you miss.

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What you need

  • 2–10 players
  • One phone each
  • 15–20 minutes

How to play

  1. The dealer turns up a card face downOnly its value matters — suits are irrelevant.
  2. Guess a valueAce through King, as a number from 1 to 13.
  3. Take the hintWrong, and you are told whether the real card is higher or lower. Guess again within that range.
  4. Miss twice and you drinkYou drink the difference between your second guess and the real card.
  5. The deal rotates on three missesGuess right and the dealer drinks. Three correct guesses against a dealer and someone else takes over.

Who drinks, and how much

  • Right on the first guess: the dealer drinks 5.
  • Right on the second guess: the dealer drinks 2.
  • Wrong twice: you drink the difference between your guess and the card. Guess 3 on a King and that is 10 drinks.

Variants and house rules

Drink the difference

This is the rule that makes the game. A cautious guess near the middle of the range caps your downside; a wild guess at either end is how people end up drinking double digits.

Dealer's revenge

The dealer takes every correct guess personally — 5 drinks for a first-guess hit is steep. Three misses and the deal moves on, so a bad dealer does not suffer forever.

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