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Bomb Grid

Six by six, eight bombs, no clues. Tap squares for points and stop before your luck runs out.

Play this now28 players

What you need

  • 2–8 players
  • One phone each
  • 10 minutes

How to play

  1. A 6×6 grid hides 8 bombsUnlike Minesweeper there are no adjacency numbers. There is nothing to deduce.
  2. Tap squares on your turnEach safe square is a point held against this turn.
  3. Pass to bankPoints only count once you pass the turn on.
  4. Hit a bomb and lose the lotYou drink and everything unbanked from this turn is gone.

Who drinks, and how much

  • Hitting a bomb: 1 drink, and this turn's points are lost.

Variants and house rules

Pure nerve, no logic

This is the difference from Minesweeper: with no numbers there is no skill to hide behind. Every tap after the first is a straight 8-in-36 gamble, shrinking as the board empties.

Three and out

Agree that nobody may reveal more than three squares per turn. It makes for a much faster, meaner game.

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